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Customer stories

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Resident Evil

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Resident Evil: an always-on creator program that carries into every launch

41.9M viewer hours in one year

41.9M

viewer hours in a year

50K+

daily viewer hours sustained

$14M

estimated media value in launch week

The challenge

The challenge

Reignite earned momentum for the franchise ahead of a new release.

What we did

What we did

Kept a healthy content baseline year-round through Capcom Creators, then ramped earned events, activations, and key distribution toward launch.

Results

Results

  • 41.9M viewer hours in a year, about 10% of the horror category

  • 50K+ daily viewer hours sustained

  • $14M estimated media value in launch week

“On February 27, we launched Resident Evil Requiem, and reaching 5 million units sold in just five days is a testament to the incredible work behind the scenes. […] I also want to call out the vital role content creators played across paid media, creative execution, and the Capcom Creators program.”

Tak Inoue

Director, Head of Marketing, Capcom

Related products

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Want results like these?

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Want results like these?

Tell us where your game is and we’ll show you what we would do first.