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Customer stories

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Kingdom Come: Deliverance II

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Kingdom Come: Deliverance II: 857 creators and #1 on Twitch at launch

857 creators driving paid and earned reach at launch

857

creators driving paid and earned reach

$7.6M

added media value beyond contracted deliverables

#1

on Twitch at launch

The challenge

The challenge

Make an impact on day one and grow the community over the long term.

What we did

What we did

A Creator Program plus paid and earned creator campaigns, an IRL content creation event across three states, key distribution, and merch kits, measured with attribution.

Results

Results

  • 857 creators driving paid and earned reach

  • $7.6M added media value beyond contracted deliverables

  • #1 on Twitch at launch

“Gamesight was tasked with taking the community-first torch and amplifying it for Kingdom Come: Deliverance II, which they traversed with precision and perfection throughout the campaign.”

Mike Rhinehart

Content Marketing Sr. Manager, PLAION Americas

Want results like these?

Tell us where your game is and we’ll show you what we would do first.

Want results like these?

Tell us where your game is and we’ll show you what we would do first.